Front Facing Strikes | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames 9(2)13 |
Hit Level H.P |
Damage 10 |
Gauge 3 |
Guard -2 |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 9(2)15 |
Hit Level H.P |
Damage 10 |
Gauge 3 |
Guard -5 |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
※ 2-hit natural combo | |||||||||||||||||||||||||||||||||
Command |
Frames 15(2)24 |
Hit Level M.P |
Damage 12 |
Gauge 4 |
Guard -13 |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)11(2)33 |
Hit Level M.P M.P |
Damage 10+10 |
Gauge 3+3 |
Guard -9 |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 20(2)20(4)29 |
Hit Level M.K H.P |
Damage 12+15 |
Gauge 4+5 |
Guard -6 |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 23(2)27 |
Hit Level L.K |
Damage 22 |
Gauge 7 |
Guard -15 |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half O |
Close - |
Ground O |
End State - |
||||||||||||||||||
Command |
Frames 20(3)32 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 23(3)26 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)24 |
Hit Level H.K |
Damage 20 |
Gauge |
Guard -11 |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 11(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 15(2)27 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
※ Can be cancelled into any special moves. | |||||||||||||||||||||||||||||||||
Command |
Frames 20(3)27 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 17(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)11(2)33 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 17(2)32 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 15(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
※ Can be cancelled into any special moves. | |||||||||||||||||||||||||||||||||
Command |
Frames 15(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)11(2)33 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 13(2)20 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 13(2)23 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)11(2)33 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 20(2)20(4)29 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 23(2)28 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 16(2)22 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 18(3)26 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 23(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 14(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 17(2)27 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
※ Can be cancelled into any special moves. | |||||||||||||||||||||||||||||||||
Command |
Frames 13(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 16(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 15(2)38 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 14(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 13(2)20 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 17(2)29 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 14(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 20(2)37 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 17(2)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)11(2)33 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 17(2)32 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 20(7)38 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 20(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 17(2)29 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 18(2)28 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 18(2)6 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State JF |
||||||||||||||||||
※ Can only be performed when lands on hit. | |||||||||||||||||||||||||||||||||
Command |
Frames 15(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 25(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 20(3)32 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 25(2)27 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 23(3)26 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Special Moves | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames 18(1)0(46)0 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 12(2)11(2)33 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 23(2)20(4)29 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 28(6)1(6)1(6)24 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Strikes While Back-Turned | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames 9(2)13 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 11(2)23 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 13(2)20 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 15(2)27 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 15(2)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 18(4)25 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Strikes While Running | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames 18(3)26 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 23(2)35 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames 20(7)38 |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Strikes While Jumping Forward (JF) | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End | ||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Guard {{{Grd}}} |
Normal
|
Counter
|
Hi-Counter
|
Back
|
Side Step
|
Wall
|
Half - |
Close - |
Ground - |
End State - |
||||||||||||||||||
Command | Frames | Lv | Dm | BG | Grd | NH | CH | HCH | BH | SS | Wall | Half | Close | Ground | End |
Defensive Holds | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Command | Frames | Lv | Holds | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |
Command |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge -100 |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a High Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a High Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Mid Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Mid Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Low Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Low Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Jumping Punch |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command Against a Jumping Kick |
Frames {{{Frames}}} |
Hit Level {{{Lv}}} |
Holds {{{Holds}}} |
Damage {{{Dm}}} |
Gauge {{{Ga}}} |
Advantage {{{Adv}}} |
Reach {{{Reach}}} |
Wall {{{W}}} |
Ground {{{Ground}}} |
Ceiling {{{Ceiling}}} |
End State {{{End}}} |
{{{Notes}}} | |||||||||||
Command | Frames | Lv | Holds | Dm | BG | Adv | Rch | Wall | Grnd | Ceil | End |