Frame Data: DOA3: Brad Wong

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  • This page is frame data for DEAD OR ALIVE 3 on the Xbox for the European (3.2) region.

    Selecting any move should display their notes which should have any changes from the American (3.0), the Japanese (3.1), or 3++ listed.
    A Hold Level value with an asterisk (*) next to it is for when the hold will do a Divert hold.
    A Wall value with an asterisk (≥CH) next to it designates the attack won't trigger a wall hit on normal hit.

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :P: H 12(2)14 10 -2 -2 H.P
    :3::P: M 15(3)24 20 -10 -11 M.P
    :2::P: L 14(2)15 5 0 -5 L.P
    :K: H 14(2)26 28 Cr -10 H.K 1.00m*
    :3::K: M 14(2)26 24 Cr -10 M.K
    :2::K: L 16(2)27 12 -9 -11 L.K

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    Jump :P: M 10(4)24 15 Cr -13 J.M.P
    Jump :K: M 13(4)30 30 KNB -19 J.M.K 2.00m
    Land :P: M 57(3)27 38 KNB 0 M.P 4.00m
    Land :K: L 55(4)30 25 Cr -17 L.K
    B Jump :P: M 10(4)24 15 Cr -13 J.M.P
    B Jump :K: M 13(4)30 30 KNB -19 J.M.K 2.00m
    B Land :P: M 52(2)28 25 Cr -13 M.P
    B Land :K: L 56(4)30 25 Cr -17 L.K

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :K: M 34(4)18 20 Cr -6 M.K
    :2::K: L 33(4)22 20 Cr -7 L.K

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :P::P: (HH) 10(2)18 12 -7 -7 H.P
    :P::P::P: (HH)M 20(3)30 22 Cr -16 M.P 1.00m* BT
    :P::P::K: (HH)H 27(5)37 35 KND +4 H.K 2.00m
    Opponent becomes backturned on block
    :P::P::K::2_: (HH)H 27(5)44 35 KND -3 H.K 2.00m L
    Opponent becomes backturned on block
    :P::P::6_: (HH)- 10(2)33 DRH
    :P::P::4_: (HH)- 10(2)47 BT
    :P::P::1::K: (HH)M 18(2)38 28 KNB -23 M.K 2.00m L
    :P::P::2::K: (HH)L 21(4)30 25 Cr -17 L.K
    :P::K: HH 17(3)24 24 Cr -9 H.K
    :P::K::4_: HH 17(3)24 24 Cr -9 H.K BT
    :6::P: M 15(3)28 22 -9 -11 M.P
    :6::P::P: MM 22(3)36 28 KNB -9 M.P 3.00m
    :6::P::4::P: MM 22(2)23 20 +6 -10 M.P 1.00m*
    :8::P: M 19(2)23 20 +6 -10 M.P 1.00m*
    :P+K: H 17(3)31 18 Cr -16 H.P BT
    :3::P::P: MM 19(3)27 20 Cr -11 M.P
    :4::6::P: M 15(2)22 18 -5 -7 M.P
    :4::6::P::P: MM 20(2)22 18 -5 -7 M.P
    :4::6::P::P::P: MMM 20(2)28 22 Cr -13 M.P 1.00m BT
    :4::6::P::P::K: MML 23(2)27 15 Cr -12 L.K
    :4::P: 0(0)35
    :4::P::P: M 16*(2)25 24 Cr -10 M.P BT
    *8 frames of startup if not counting stance's startup frames
    :4::P::K: M 15*(4)49 36 LNC -34 M.K
    *7 frames of startup if not counting stance's startup frames
    :4::P::K::K: MM 52(3)30 30 KND -3 M.K* 1.00m
    :6::6::P: M 19(3)22 22 Cr -8 M.P BT
    :6::6::P::P: MM 29(3)27 38 KNB 0 M.P 4.00m
    :3_::P: M 23(3)24 24 Cr -10 M.P
    :3_::P::P: MM 26(2)33 32 KNB -5 M.P 2.00m
    :6::P+K: M 22(2)29 35 KNB 0 M.P 3.00m
    :236::P: M 21(4)29 23 Cr -15 M.P
    :214::P: M 25(6)38 42 KNB -8 GB M.P 4.00m L
    :4::P+K: M 36(3)25 34 Cr +2 M.P 2.00m
    :1::P: L 17(3)25 18 -11 -11 L.P BT
    :1::P::K: LM 26(4)30 26 KND -15 M.K 1.00m
    :1_::P::K: LL 24(2)38 22 Cr -22 L.K BT
    :1::P::P: LL 16(3)26 18 -11 -12 L.P BT
    :1::P::P::K: LLM 26(4)30 26 KND -15 M.K 1.00m
    :1_::P::P::K: LLL 24(2)38 22 Cr -22 L.K BT
    :8::8::P:/:2::2::P: M 25(3)36 36 Cr -9 M.P 2.50m
    :K::K: HH 23(2)26 25 Cr -10 H.K 1.00m*
    :K::K::K: HHM 24(3)28 25 LNC -13 M.K 1.00m BT
    :K::K::2::K: HHL 25(2)24/31 25 Cr -15 L.K L*
    *Only on hit
    :1::K: L 17(4)25 18 -13 -12 L.K
    :1::K::2_: L 17(4)34 18 -22 -21 L.K L
    :1_::K::K: LL 17(4)25 18 -13 -12 L.K
    :1_::K::K::2_: LL 17(4)34 18 -22 -21 L.K L
    :1_::K::K::K: LLL 23(4)26 25 Cr -12 L.K
    :1_::K::K::K::2_: LLL 24(4)31 25 Cr -17 L.K L
    :1::K::K: LM 24(3)31 27 Cr -16 M.K 1.00m BT
    :1::K::K::K: LMM 50(5)31 37 KND -6 M.K* 1.00m BT
    :1::K::K::2::K: LML 37(2)30 24 Cr -15 L.K L
    :F+K: H 20(2)30 30 KNB -14 H.K 1.50m BT
    :F+K::K: HH 30(2)30 30 KNB -3 H.K 1.50m BT
    :F+K::K::K: HHH 30(2)30 30 KNB +4 GB H.K 1.50m BT
    :3::K::K: MH 37(5)37 35 Cr +4 H.K 2.00m
    Opponent becomes backturned on block
    :3::K::K::2_: MH 37(5)44 35 Cr -3 H.K 2.00m L
    Opponent becomes backturned on block
    :3::K::P: MM 23(3)24 18 -10 -11 M.P
    :3::K::P::P: MMM 19(3)27 18 Cr -11 M.P
    :3::3::K: M 19(3)31 27 Cr -16 M.K 1.00m BT
    :3::3::K::K: MM 50(5)31 37 KND -6 M.K* 1.00m BT
    :3::3::K::2::K: ML 37(2)30 24 Cr -15 L.K L
    :6::K: M 22(3)31 25 Cr -17 M.K
    :6::K::K: MM 29(3)30 30 KND -3 M.K* 1.00m
    :9::K: M 14(3)31 23 Cr -13 M.K DRH
    :7::K: M 15(4)49 36 LNC -34 M.K
    :7::K::K: MM 52(3)30 30 KND -3 M.K* 1.00m
    :4::4::K: M 14(2)38 28 KNB -23 M.K 2.00m L
    :8::K: H 16(3)35 27 Cr -6 H.K* 1.00m L
    :2::K::K: LH 26(5)37 35 Cr +2 H.K 2.00m
    Opponent becomes backturned on block
    :2::K::K::2_: LH 26(5)44 35 Cr -5 H.K 2.00m L
    Opponent becomes backturned on block
    :2_::K::K: LL 22(5)37 22 Cr -23 L.K L
    :2::K::P: (LH) 16(2)24 18 Cr -5 H.P
    :2::F+K: L 25(5)23 24 Cr -9 L.K
    :2_::F+K: L 25(5)20 24 Cr -6 L.K L
    :6::F+K: M 25(3)30 30 KND -3 M.K* 1.00m
    :6::6::K: L 22(2)24/31 26 Cr -15 L.K L*
    *Only on hit
    :9::P: 0(0)40
    :9::P::P: M 39(2)27 25 Cr -12 M.P

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    BT :P: H 15(2)18 10 -3 -3 H.P BT
    BT :P::P: (HH) 14(2)28 12 -12 -13 H.P
    BT :P::P::P: (HH)M 24(3)30 32 KNB -1 M.P 1.00m
    BT :P::P::6::P: (HH)H 18(4)21 18 Cr -8 H.P
    BT :P::P::6::P::P: (HH)HM 20(2)30 30 KNB -14 M.P 2.00m BT
    BT :P::P::6::P::2::P: (HH)HL 19(4)29 20 Cr -15 L.P
    BT :P::P::2::K: (HH)L 28(2)38 22 Cr -23 L.K BT
    BT :P::K: HM 17(3)24 30 Cr -9 M.K 1.00m BT
    BT :2::P: M 15(2)26 22 -7 -11 M.P
    BT :2::P::P: MM 23(2)30 33 KNB -14 M.P 3.00m
    BT :2_::P: L 12(2)26 18 -11 -12 L.P BT
    BT :2_::P::K: LM 26(4)30 26 KND -15 M.K 1.00m
    BT :2_::P::2_::K: LL 24(2)38 22 Cr -22 L.K BT
    BT :K: H 18(5)37 35 KND +4 H.K 2.00m
    Opponent becomes backturned on block
    BT :K::2_: H 18(5)44 35 KND -3 H.K 2.00m L
    Opponent becomes backturned on block
    BT :2::K: M 16(3)28 30 LNC -13 M.K 1.00m BT
    BT :2_::K: L 20(2)30 24 Cr -15 L.K L
    BT :6::K: (MM) 15(2)9(2)19 10+10 Cr -3 M.K BT
    BT :6::K::4_: (MM)- 15(2)9(2)92 BT
    BT :6::K::6_: (MM)- 15(2)9(2)74 BT
    BT :6::K::6_::K: (MM)M 67(4)26 40 KNB 0 M.K* 1.00m L
    BT :6::K::3_::K: (MM)L 68(3)29 24 Cr -8 L.K L
    BT :6::6::P: M 17(3)22 22 Cr -8 M.P BT
    BT :6::6::P::P: MM 29(3)27 38 KNB 0 M.P 4.00m
    BT :P+K: H 13(2)20 18 Cr -5 H.K
    BT :8::K: M 25(5)31 37 KND -6 M.K* 1.00m BT
    BT :F+K: MM 13(3)4(2)49 30+10 Cr/LNC 33 M.K 1.00m

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    L :6: 0(0)41
    L :4: 0(0)39
    L :8:/:2: 0(0)32
    LFT :F: 0(0)60
    LFT :F::5::K: M 67(3)30 30 KND -3 M.K* 1.00m
    LFT :P: H 59(2)13 10 -2 -2 H.P
    LFT :K: M 16(2)30 28 Cr -11 M.K
    LFT :6::K: M 31(3)29 35 LNC 0 M.K* 1.50m
    LFT :F+K: L 20(2)30 24 Cr 15 L.K L
    LHT :F: 0(0)36
    LHT :P: H 32(2)18 10 -3 -3 H.P BT
    LHT :K: M 20(2)33 30 Cr -17 M.K
    LHT :6::K: M 21(3)29 35 LNC -2 M.K* 1.50m BT
    LHT :F+K: L 25(2)24/31 27 Cr 15 L.K L

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    DRH :P: M 19(3)22 18 Cr -6 M.P DRH
    DRH :K: M 39(5)27 38 KND +4 GB M.K 1.00m BT
    DRH :K::P: MM 24(2)28 25 Cr -12 M.P
    DRH :K::K: MH 15(3)33 30 Cr -5 H.K 1.00m DRH
    DRH :K::K::2_: MH 15(2)61 30 Cr -32 H.K 1.00m L
    DRH :4::K: M 13(3)24 25 Cr -9 M.K DRH
    DRH :2::K: L 25(5)23 24 Cr -8 L.K
    DRH :2_::K: L 25(5)20 24 Cr -6 L.K L
    DRH :P+K: M 22(2)28 35 KNB 0 M.P 3.00m
    DRH :F: 0(0)9

    State Command Type Level Frames Damage Advantage Cliff Wall End
    :F+P: THROW H 5(2)23 20+20
    :4::F+P: THROW H 6(2)27 20+30
    PBTW :4::F+P: THROW H 6(2)27 28+30 L
    :6::F+P: THROW H 6(2)27 20+27 4.00m
    OBTW :6::F+P: THROW H 6(2)27 57
    :6::6::F+P: THROW H 6(2)27 0 +10/+15
    DRH :F+P: THROW H 11(3)23 0 +10/+15
    BT :F+P: THROW H 6(2)28 47
    BT :F+P::5::P: COMBO 0 +12
    To Standing Opponent's Back
    :F+P: THROW H 5(2)23 55 2.00m
    :4::F+P: THROW H 6(2)27 60
    To Crouching Opponent's Front
    :2::F+P: THROW L 3(2)25 10+10+35
    :1::F+P: THROW L 4(2)34 58
    BT :2::F+P: THROW L 6(2)28 30+30
    To Crouching Opponent's Back
    :2::F+P: THROW L 3(2)25 30+32
    While in Lying (L) Stance
    LFT :F+P: CATCH H 17(3)25 40
    LHT :F+P: CATCH H 15(3)22 40

    State Command Type Level Frames Damage Advantage Cliff Wall End
    :7::F: DH H.P 0(22)8 20+25 2.50m
    :7::F: DH H.K 0(22)8 45
    :4::F: DH M.P 0(22)8 45
    :4::F: DH M.K 0(22)8 20+25 3.00m
    :1::F: DH L.P 0(22)5 45
    :1::F: DH L.K 0(22)5 45
    :4::F: DH J.M.P 0(22)8 45

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    OD :8::P+K: D 34(12)62/55 18
    OD :8::P: D 20(9)56/75 15
    OD :2::P: D 26(3)40 12

    State Command Hit Lv Frames Damage NH Adv Guard Adv Hold Lv Wall End
    :4::K: 0(0)80 DRH
    Can act starting from frame 26
    :4::4::P: 0(0)23 BT
    BT :6::6: BT
    PBTW :4::P+K: 0(0)70
    :9::P: 0(0)40
    BT :7::P: 0(0)40 BT
    :7::P: 0(0)45
    BT :9::P: 0(0)45 BT
    :3::P+K: 0(0)31 L
    BT :1::P+K: 0(0)31 L
    :2::P+K: 0(0)34 L
    BT :2::P+K: 0(0)34 L
    D :P+K: 0(0)25 L
    :4::6::4::F+P+K: 0(0)87
    :2::2::F+P+K: 0(0)99

    State Command Type Level Frames Damage Advantage Cliff Wall End
    :F+P: THROW H 5(2)23 30+20+20 GEN
    Teamed with Gen Fu
    Partner :F+P: THROW H * 60 BRA
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