Frame Data: DOA2U: Tengu

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  • Last updated Last updated:
  • Basic Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P:
    clear.png
    H 17 2 28 15 Cr 7
    high.gif
    clear.png
    :P:
    :3::P:
    clear.png
    clear.png
    M 20 3 21 18 Cr 14
    mid.gif
    clear.png
    :P:
    :2::P:
    clear.png
    clear.png
    L 15 2 14 12 0 5
    low.gif
    clear.png
    :P:
    :K:
    clear.png
    H 15 3 26 30 X -3
    high.gif
    clear.png
    :K:
    :3::K:
    clear.png
    clear.png
    M 21 2 27 25 Cr 10
    mid.gif
    clear.png
    :K:
    :2::K:
    clear.png
    clear.png
    L 20 2 31 20 Cr 15
    low.gif
    :K:
    clear.png

    Back-Turned Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P:
    clear.png
    H 20 2 28 25 Cr 12
    high.gif
    :P:
    clear.png
    :2::P:
    clear.png
    clear.png
    M 25 2 26 35 X 7
    mid.gif
    :P:
    clear.png
    clear.png
    :2_::P:
    clear.png
    L 18 2 21 15 -10 6
    low.gif
    clear.png
    :P:
    :K:
    clear.png
    H 14 3 42 30 X 15
    high.gif
    clear.png
    :K:
    :2::K:
    clear.png
    clear.png
    M 22 2 26 28 Cr 10
    mid.gif
    clear.png
    :K:
    :2_::K:
    clear.png
    clear.png
    L 19 2 24 25 Cr 7
    low.gif
    :K:
    clear.png
    :8::K:
    clear.png
    clear.png
    M 19 3 32 45 X 5
    mid.gif
    clear.png
    :K:
    clear.png

    Jumping Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    Jump :P:
    clear.png
    M 10 4 36 15 Cr 12
    mid.gif
    :P:
    clear.png
    Jump :P+K:
    clear.png
    M 15 2 43 50 X 16
    mid.gif
    :P:
    clear.png
    Jump :K:
    clear.png
    M 10 4 44 35 X 20
    mid.gif
    clear.png
    :K:
    Land :P:
    clear.png
    M 21 2 25 25 X 10
    mid.gif
    :P:
    Land :K:
    clear.png
    H 9 2 25 30 X -3
    high.gif
    clear.png
    :K:
    BT Jump :P:
    clear.png
    M 10 4 36 15 Cr 8
    mid.gif
    :P:
    clear.png
    BT Jump :P+K:
    clear.png
    M 15 2 43 50 X 16
    mid.gif
    :P:
    clear.png
    BT Jump :K:
    clear.png
    M 10 4 36 30 X 14
    mid.gif
    clear.png
    :K:
    BT Land :P:
    clear.png
    M 21 2 25 25 X 10
    mid.gif
    :P:
    BT Land :K:
    clear.png
    H 9 2 25 30 X -3
    high.gif
    clear.png
    :K:

    Wake-Up Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :K:
    clear.png
    M 34 4 18 20 Cr 6
    mid.gif
    clear.png
    :K:
    :2_::K:
    clear.png
    clear.png
    L 33 4 22 20 Cr 7
    low.gif
    :K:
    clear.png

    Special Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :P::P:
    clear.png
    clear.png
    HH 22 2 20 15 Cr 6
    high.gif
    clear.png
    :P:
    :P::P::P:
    clear.png
    clear.png
    clear.png
    HHH 20 2 40 40 X 13
    high.gif
    clear.png
    :P:
    :P::P::4::P:
    clear.png
    clear.png
    clear.png
    clear.png
    HHH 21 2 32 40 X 12
    high.gif
    clear.png
    :P:
    Backturns
    :P::P::2::K:
    clear.png
    clear.png
    clear.png
    clear.png
    HHL 24 3 35 25 Cr 20
    low.gif
    :K:
    clear.png
    :P::P::K:
    clear.png
    clear.png
    clear.png
    HHM 20 4 96 35 X 70
    mid.gif
    clear.png
    :K:
    :P::P::K::2::K:
    clear.png
    clear.png
    clear.png
    clear.png
    clear.png
    HHML 31 3 33 25 Cr 19
    low.gif
    clear.png
    :K:
    :P::K:
    clear.png
    clear.png
    HM 23 3 22 35 X 1
    mid.gif
    :K:
    clear.png
    :6::6::P:
    clear.png
    clear.png
    clear.png
    H 21 2 40 40 X 13
    high.gif
    clear.png
    :P:
    :4::P:
    clear.png
    clear.png
    H 21 2 32 40 X 12
    high.gif
    clear.png
    :P:
    Backturns
    :6::P:
    clear.png
    clear.png
    M 29 3 20 25 Cr -7
    mid.gif
    clear.png
    :P:
    :6::P::P:
    clear.png
    clear.png
    clear.png
    MM 21 3 21 30 Cr 14
    mid.gif
    clear.png
    :P:
    :1::P:
    clear.png
    clear.png
    M 21 2 25 12 -4 10
    mid.gif
    clear.png
    :P:
    :1::P::P:
    clear.png
    clear.png
    clear.png
    (MM) 25 2 25 12 -4 10
    mid.gif
    :P:
    clear.png
    :1::P::P::P:
    clear.png
    clear.png
    clear.png
    clear.png
    (MMM) 25 2 25 18 -4 10
    mid.gif
    clear.png
    :P:
    :8::K:
    clear.png
    clear.png
    H 12 2 25 30 X -3
    high.gif
    clear.png
    :K:
    :6::K:
    clear.png
    clear.png
    H 28 2 31 45 X 3
    high.gif
    clear.png
    :K:
    :4::K:
    clear.png
    clear.png
    M 23 3 22 35 X 1
    mid.gif
    clear.png
    :K:
    clear.png
    :236::K:
    clear.png
    M 18 4 96 45 X 70
    mid.gif
    clear.png
    :K:
    :236::K::2::K:
    clear.png
    clear.png
    clear.png
    clear.png
    ML 31 3 33 25 Cr 19
    low.gif
    clear.png
    :K:
    clear.png
    :K::K:
    clear.png
    clear.png
    HH 35 2 31 45 X 3
    high.gif
    clear.png
    :K:
    :3::K::K:
    clear.png
    clear.png
    clear.png
    MM 25 3 32 40 X 14
    mid.gif
    clear.png
    :K:
    :3::K::K::K:
    clear.png
    clear.png
    clear.png
    clear.png
    MMM 25 3 32 45 X 5
    mid.gif
    clear.png
    :K:
    :7::K:
    clear.png
    clear.png
    M 14 4 26 30 X 13
    mid.gif
    clear.png
    :K:
    :7::K::P:/:7::P::P:
    clear.png
    clear.png
    clear.png
    M 43 7 42 50 X 16
    mid.gif
    clear.png
    :P:
    :P+K:
    clear.png
    M 27 2 39 53 X 11
    mid.gif
    clear.png
    :P:
    :4::P+K::5::P:
    clear.png
    clear.png
    clear.png
    clear.png
    M 62 10 39 60 X 20
    mid.gif
    clear.png
    :P:
    Ranged attack, can only be held at close range
    :4::P+K::5::F:
    clear.png
    clear.png
    clear.png
    clear.png
    - 0 0 56 0 - - -
    :2::F+K:
    clear.png
    clear.png
    L 23 3 32 25 Cr 19
    low.gif
    :K:
    clear.png
    :2::F+K::K:
    clear.png
    clear.png
    clear.png
    LM 20 4 31 30 X 3
    mid.gif
    clear.png
    :K:
    :2_::F+K::K:
    clear.png
    clear.png
    clear.png
    LL 20 3 35 30 Cr 19
    low.gif
    clear.png
    :K:
    :2_::F+K::K::K:
    clear.png
    clear.png
    clear.png
    clear.png
    LLL 20 3 35 35 Cr 19
    low.gif
    clear.png
    :K:
    :F+K:
    clear.png
    M 17 3 32 40 X 4
    mid.gif
    clear.png
    :K:

    Throws
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :F+P:
    clear.png
    H 4 2 22 30+30 - - -
    clear.png
    :F+P:
    H 4 2 22 *See notes - - - Against opponent next to a slope
    *89 on The Safari
    *94 on The Great Opera
    *94 on The Prairie
    *99 on The Suspension Bridge
    *109 on The Great Wall
    *109 on The Shrine
    *124 on The White Storm
    :6::F+P:
    clear.png
    clear.png
    H 5 2 26 65 - - -
    :6::F+P::5::P:
    clear.png
    clear.png
    clear.png
    clear.png
    H 5 2 26 30+30+35 - - - Next to a wall
    :426::F+P:
    clear.png
    clear.png
    H 6 2 30 90 - - -
    :F+P:
    clear.png
    H 4 2 22 58 - - - Against back-turned opponent
    :6::F+P:
    clear.png
    clear.png
    H 5 2 26 70 - - - Against back-turned opponent
    :2::F+P:
    clear.png
    clear.png
    L 2 2 24 70 - - - Against crouching opponent
    :3::3::F+P:
    clear.png
    clear.png
    clear.png
    L 3 2 33 100 - - - Against crouching opponent
    :3::3::F+P:
    clear.png
    clear.png
    clear.png
    L 3 2 33 110 - - - Against crouching opponent in area with ceiling
    :3::3::F+P:
    clear.png
    clear.png
    clear.png
    L 3 2 33 *See notes - - - Against crouching opponent, next to a ledge
    *130 on The Great Opera
    *140 on The Great Wall
    *150 on The Aerial Gardens
    *140, or 170 on The Dragon Hill (depends on specific ledge)
    :2::F+P:
    clear.png
    clear.png
    L 2 2 24 75 - - - Against crouching, back-turned opponent

    Holds
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :7::F:
    clear.png
    clear.png
    - 0 22 8 63 - - - Against a high punch
    :7::F:
    clear.png
    clear.png
    - 0 22 8 30+33 - - - Against a high kick
    :4::F:
    clear.png
    clear.png
    - 0 22 8 63 - - - Against a mid punch
    :6::F:
    clear.png
    clear.png
    - 0 22 8 63 - - - Against a mid kick
    :1::F:
    clear.png
    clear.png
    - 0 22 5 23+10+10+10+10 - - - Against a low punch
    :1::F:
    clear.png
    clear.png
    - 0 22 5 15+15+33 - - - Against a low kick

    Down Attacks
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    clear.png
    :8::P+K:
    clear.png
    - 34 - 51/45 40 - - - Against a downed opponent
    :8::F+P+K:
    clear.png
    clear.png
    - 49 - 39/54 50 - - - Against a downed opponent
    :2::K:
    clear.png
    clear.png
    - 32 3 80 30 - - - Against a downed opponent

    Other Moves
    Command Hit Level Initial Active Recovery Damage Hit Block Hold Level Notes
    :7::P:
    clear.png
    clear.png
    - 0 0 38 0 - - -
    :9::P:
    clear.png
    clear.png
    - 0 0 37 0 - - -
    :9::P::P:
    clear.png
    clear.png
    clear.png
    - 0 0 55 0 - - -
    :9::P::P::P:
    clear.png
    clear.png
    clear.png
    clear.png
    - 0 0 73 0 - - -
    :4::6::4::F+P+K:
    clear.png
    clear.png
    clear.png
    clear.png
    - 0 0 100 0 - - - Appeal : "Jinezumi!"
    :2::2::F+P+K:
    clear.png
    clear.png
    clear.png
    - 0 0 100 0 - - - Appeal : "Ka~tsu!"
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