State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
H | 11(2)13 | 12 | 1 | 1 | H.P | ||||
M | 13(2)20 | 20 | 2 | -4 | M.P | ||||
L | 14(2)15 | 5 | 0 | -5 | L.P | ||||
H | 14(2)27 | 32 | Cr | -14 | H.K | 1.0 (≥CH) | |||
M | 14(3)24 | 26 | Cr | -9 | M.K | 1.0 (≥CH) | |||
L | 16(2)24 | 12 | -5 | -8 | L.K | ||||
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
BT | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
F. Jump | M | 10(4)21 | 15 | Cr | -6 | J.M.P | |||
F. Jump | M | 10(4)26 | 30 | KND | -12 | M.K* | 1.0 | ||
F. Land | M | 17(2)28 | 20 | KND | -12 | M.P | 1.0 | ||
F. Land | L | 19(3)28 | 25 | KND | -13 | L.K | |||
N. Jump | M | 10(4)21 | 15 | Cr | -6 | J.M.P | |||
N. Jump | M | 10(4)26 | 30 | KND | -12 | M.K* | 1.0 | ||
N. Land | M | 17(2)28 | 20 | KND | -12 | M.P | 1.0 | ||
N. Land | L | 19(3)28 | 25 | KND | -13 | L.K | |||
B. Land | M | 17(2)28 | 20 | KND | -12 | M.P | 1.0 | ||
B. Land | L | 19(3)28 | 25 | KND | -13 | L.K | |||
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
FUFT | M | 36(4)20 | 20 | Cr | -6 | M.K | |||
FUFT | L | 35(4)24 | 20 | Cr | -7 | L.K | |||
FDFT | M | 34(4)18 | 20 | Cr | -6 | M.K | |||
FDFT | L | 33(4)22 | 20 | Cr | -7 | L.K | |||
FUHT | M | 34(4)18 | 20 | Cr | -6 | M.K | |||
FUHT | L | 33(4)22 | 20 | Cr | -7 | L.K | |||
FDHT | M | 32(4)18 | 20 | Cr | -6 | M.K | |||
FDHT | L | 31(4)22 | 20 | Cr | -7 | L.K | |||
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
WR | {{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | |||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
H | 11(2)13 | 12 | 1 | 1 | H.P | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
{{{hit_level}}} | {{{frames}}} | {{{damage}}} | {{{normal_hit}}} | {{{guard}}} | {{{hold_level}}} | ||||
State | Command | Type | Level | Frames | Damage | Advantage | Cliff | Wall | End |
---|---|---|---|---|---|---|---|---|---|
DH | H.P | 0(22)8 | 62 | ||||||
DH | H.K | 0(22)8 | 30+32 | ||||||
DH | M.P | 0(22)8 | 62 | ||||||
BTW | DH | M.P | 0(22)8 | 72 | 1.0 | ||||
DH | M.K | 0(22)8 | 62 | ||||||
DH | L.P | 0(22)5 | 62 | ||||||
DH | L.K | 0(22)5 | 30+32 | O | |||||
DH | J.P | 0(22)8 | 62 | ||||||
DH | J.K | 0(22)8 | 62 | ||||||
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
34-61/35 | 22 | ||||||||
17(8)31 | 12 | ||||||||
State | Command | Hit Lv | Frames | Damage | NH Adv | Guard Adv | Hold Lv | Wall | End |
---|---|---|---|---|---|---|---|---|---|
0(0)76 | 0 | ||||||||
State | Command | Type | Level | Frames | Damage | Advantage | Cliff | Wall | End |
---|---|---|---|---|---|---|---|---|---|
THROW | H | 6(2)30 | 15+40+15 | ZAC | |||||
THROW | H | 6(2)30 | 10+30+30 | BAS | |||||
THROW | H | 6(2)30 | 20+60 | BAS | |||||
OBTW | THROW | H | 6(2)30 | 20+50+10 | 5.0 | BAS | |||
THROW | H | 6(2)30 | 30+40 | TIN | |||||
THROW | H | 6(2)30 | 70 | GEN | |||||
THROW | H | 6(2)30 | 10+10+50 | BAY | |||||
Partner | THROW | H | 62 | LEO | |||||
When partner tags to Leon. Can also occur when the partner does not have a unique tag throw with Leon after performing the command with Leon as his/her tag partner. The frame count is dependent on the partner's tag throw attempt animation. |