Dead or Alive 3

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  • Dead or Alive 3 is the third Dead or Alive game in the series.

    Ryu Hayabusa, the Super Ninja, put a stop to the evil doings of Tengu Bankotsu-bo. But it was too late to stop the Tengu of Destruction from triggering a massive, worldwide collapse.

    The collapse churns up a dense cloud that covers the entire planet in a shroud of darkness and fear. DOATEC has gone astray, turning into the hunting grounds for power-hungry scam artists.

    This is when DOATEC's Development Department - a fortress of state-of-the-art military technology - witnesses the success of a genius. Following Project Alpha and Project Epsilon, the ever-ambitious Dr. Victor Donovan completes the Omega Project, producing a new superhuman. Genra.

    This man, who was once the leader of the Hajin Mon Ninja, is no longer human. He - or It - is a force of singular and unprecedented capabilities.

    A slaughterhouse has now been provided as the exclusive domain of the Omega superhuman. It is a realm that has come to be known as the World Combat Championship, "Dead or Alive 3."

    Natural Combos

    A natural combo, sometimes referred to as a 2-in-1 or 3-in-1, is a combo in which the hits after an initial hit are guaranteed. The number of hits guaranteed are what determine whether something is referred to as a 2-in-1 or a 3-in-1 and so forth. This is a compilation of natural combos in Dead or Alive 3.1.

    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit :P::K::P: 2-in-1
    Normal Hit :P+K::P: 2-in-1
    Status Command Notes
    Normal Hit & Counter Hit :P::P: 2-in-1
    Counter Blow :6::P::P: 2-in-1 within closed stance
    Normal Hit :4::P::P: 2-in-1
    Status Command Notes
    Normal Hit & Counter Hit :P::P: 2-in-1
    Normal Hit & Counter Hit :P::K: 2-in-1
    Normal Hit :P::6::P: 2-in-1
    Normal Hit :6::P::P: 2-in-1
    :K::P::P: 3rd hit is guaranteed if 2nd hits
    Status Command Notes
    Normal Hit :P::P: 2-in-1
    Counter Hit or High Counter Hit :1::P::P: 2-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit :6::P::P: 2-in-1
    Normal Hit or Counter Hit :1::P::K: 2-in-1

    Ein

    Status Command Notes
    Normal Hit & Counter Hit :P::P: 2-in-1
    Normal Hit :4::P::P: 2-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit :4::P::6::P: 2-in-1
    :P+K::P::P: 3rd hit is guaranteed if 2nd hits
    Crouching Opponent :2::3::6::P::P: 2-in-1
    Status Command Notes
    Normal Hit & Counter Hit :P::P: 2-in-1
    Normal Hit :3::P::P::P: 3rd hit is guaranteed if 2nd hits
    Crouching Opponent :3::P::P::P: 3-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit, Counter Hit or High Counter Hit :8::P::P: 2-in-1
    :2::1::4::P::P: 2-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Crouching Opponent :2::1::4::P::P: 2-in-1
    Crouching Opponent :2::1::4::P::K: 2-in-1
    Counter Hit or High Counter Hit :6::P::K: During closed stance, 2-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit :P::P::2_::K::K: 4th hit is guaranteed if 3rd hits
    Normal Hit :4::P::P: 2-in-1
    Normal Hit :6::P::P: 2-in-1
    :6::P::P::6::P: 3rd hit is guaranteed if 2nd hits
    Normal Hit :3::K::K: 2-in-1
    :7::P::K::K: 3rd hit is guaranteed if 2nd hits
    Status Command Notes
    Normal Hit or Counter Hit :P::6::P: 2-in-1
    Normal Hit & Counter Hit :P::P: 2-in-1
    Normal Hit :P::P::P: 3-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit :P::P::P::P: 4-in-1
    Normal Hit :P::P::6::P: 3-in-1
    Normal Hit :P::P::6::K::K: 4th hit is guaranteed if 3rd hits
    Crouching Opponent :3::P::P: 2-in-1
    Crouching Opponent :3::P::K: 2-in-1
    Crouching Opponent :3_::P::K: 2-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit or Counter Hit :P::3::P: 2-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit :P::6::P: 2-in-1
    Normal Hit :6::P::P: 2-in-1
    Normal Hit :8::P::P::P: 2-in-1
    :6::6::P::P: 2-in-1
    Normal Hit or Counter Hit :P::K: 2-in-1
    :4::P+K::P: {{{nts}}}
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    :9::P::P: 2-in-1
    Normal Hit :6::P::P: 2-in-1
    Crouching Opponent :6::6::P::P: 2-in-1
    Crouching Opponent :6::6::P::P::P: 3rd hit is guaranteed if 2nd hits
    Crouching Opponent :6::6::P::P::K: 3rd hit is guaranteed if 2nd hits
    Crouching Opponent :3_::P::P: 2-in-1
    Status Command Notes
    Normal Hit or Counter Hit :P::P: 2-in-1
    Normal Hit :3::K::K::K::K::K: 3rd and 4th hits are guarateed if the 2nd hits
    Counter Hit or High Counter Hit :3::K::K::K::K::K: 3rd hit is only guaranteed hit if 2nd hits
    Crouching Opponent :3_::P::P: {{{nts}}}
    Normal Hit :3::P::P::P: 2nd hit is guaranteed if 1st hits
    Normal Hit :2::K::K::K::K::K: 3rd and 4th hits are guaranteed if 2nd hits
    Normal Hit :2_::K::K::K::K: 4th hit is guaranteed if 3rd hits
    Normal Hit :2::K::P::2_::K:::K::K: 5th hit is guaranteed if 4th hits
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