This Area has no data, it's actually being created and reviewed by ErickBello (automatique)
Pokes
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
[template=doa5fdrow][/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Strings
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Back Turned
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Side Step
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Partition Attacks
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Special Attacks
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Wake-Up Attacks
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Defensive Holds
[template=doa5fdstart]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Environment | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]
Throws
[template=doa5fdstart]COL1=Notation | COL2=Height | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Advantage | COL8=Environment | COL9=Offensive Hold | COL10=Notes[/template]
[template=doa5fdend]COL1=Notation | COL2=Hold Level | COL3=Initial | COL4=Active | COL5=Recovery | COL6=Damage | COL7=Hit | COL8=Block | COL9=Tracking | COL10=Notes[/template]