True. As long as the glitch stays home will need to be eliminated from tournament play though. One hit leading to 95% life is too much. Other than that I don't see it as a problem.Everybody gets stupid damage on Home, especially now since the health bar got nerfed.
Pay attention to your surroundings? In home you start very close to a breakable wall, the person who spawns with their back to it is likely to go through it, especially if the opponent has a faster character.That video was sexy. I see no problem with it. Stuff like that make you pay attention to your surroundings, your positioning, and having good defence. This is what Doa is all about!
True. As long as the glitch stays home will need to be eliminated from tournament play though. One hit leading to 95% life is too much. Other than that I don't see it as a problem.
Shame there isn't an area in home where neither player starts with an environmental advantage. Thank TN for the crappy level design.
The yard as far as I can see doesn't give a glaring advantage to one player or the other, at least nothing that is insurmountable.Is there an issue like this with starting in the lowest, open area of Home?
The thing is the open area is treated like a different stage. If you start the fight outside in the yard the rest of the stage is off limits completely.
I believe that is the case, the entire stage would need to be removed from rotation unfortunately. Currently the person who plays on the side of player 2 starts off in a lousy situation but the punishment for it isn't as severe as it will be if the glitch is left in place.So the yard part of Home should be fine for tournaments then. However, I don't believe you can toggle the individual sections of Home on/off with the random filter either, which sucks.
I believe that is the case, the entire stage would need to be removed from rotation unfortunately. Currently the person who plays on the side of player 2 starts off in a lousy situation but the punishment for it isn't as severe as it will be if the glitch is left in place.
YOU CAN MOVE BEFORE THE ROUND STARTS
The other person can easily step to avoid the situation getting reversed, keeping the other person backed against the wall. It's just a lousy way to start of the match and it shouldn't be necessary to try to get yourself out of a shitty situation before the match has even started.Bollocks! Home does not need to be removed from rotation and there is no logic in suggesting such a thing. One character's back starts to the wall? So what, did you forget:
You can move before the round starts
Stages are selected randomly in tournaments and are best out of 3, so you will never be stuck
YOU CAN MOVE BEFORE THE ROUND STARTS
Except in his example, everything he mentioned would in fact, make a terrible fighting game.
I am now anxiously waiting for his comments on how long air combos in UMvC3 should always require TACs so he can escape out of them seeing as he's picking that game up.Yeah but I had so much fun reading those comments about counters during juggles
Bollocks! Home does not need to be removed from rotation and there is no logic in suggesting such a thing. One character's back starts to the wall? So what, did you forget:
You can move before the round starts
Stages are selected randomly in tournaments and are best out of 3, so you will never be stuck
YOU CAN MOVE BEFORE THE ROUND STARTS
Why do so many people on this site say: Play another game. As if it's not evident that people are playing other games.