I will download and try for myself, and I appreciate the effort Revan has done on it all, even If i don't agree with the balancing choices.
But, I have to say, I don't like the idea of pushing any fan mod of the game as the "standard", this will only bring division into players, even more considering the PS4 playerbase that is quite significant in terms of overall doa 6 player count.
I like doa 6, and I know it isn't a fully realized game, but I'm also aware that I don't have the insight and knowledge necessary to say exactly what has to be done to make it more fun, I feel the shortcomings of doa 6 gameplay wise is the combo routes ending with bound into close hit, and I would like to go back to how max height juggles were in 5 or previous game, but I do like what 6 did to the stun game, reducing the requirements for max launch, removal of stagger escape and reducing the overall stun time (though i would preffer if the stun was reduced to 5's equivalent of "fastest", when it is currently on "fast") and of course I would like the removall of the butt pill of everyone.