Dr PaC
Well-Known Member
I agree with this. Rather than exporting the game to a C list team to work on their game again with DOA6U, TN should just come back to DOA when they're inspired and ready. However long that might be.I agree with both points. At this point we kinda have to ask ourselves, "What is the point of having a DOA6U?". When there's an ultimate version of a game, usually that means that it's expanding on what was on that previous game. But what exactly will DOA6U be expanding on? Whenever you think of other DOA games, they have an identity; there was a goal in mind when creating those games. Whether or not fans actually liked what direction those said games were going is a different matter, but I guess that's a completely different conversation.
DOA6 doesn't really have anything to build on; there's nothing that makes it stand out along with the other games in the DOA series. There was no polish, no direction, no nothing. If TN would actually be interested in making a good DOA game, that's all well and good. But at this point, they're not. They're interested in Nioh 2, and in the new IP. Making DOA6U would be the same thing as last time; making a half-hearted game because they feel like they're required to, instead of wanting to. I think repeatedly asking for DOA6U just to have a new game is the wrong way to go. I also think that having the attitude of, "Well, it doesn't matter anyway, people are still going to buy DOA6U no matter what" is detrimental to the quality of the next DOA in the short run and the DOA series in the long run. When it gets to the point where accepting mediocrity just because it's the norm, I think any gaming series would be considered dead on arrival by a majority of people. Instead, TN should focus on what actually interests them right now, then work on a DOA sequel when the team as a whole feels more inspired.
If they would have given Ninja Gaiden the same treatment they did to DOA6, I would've been sick.