Is it really flopping though?... I mean for a DOA anyway. I'd like to see some actual sales figures for the current state. I don't think it's doing that badly. They're just being real stupid right now with their communication.I never would’ve thought I’d say this, but with DOA6 flopping this hard. I think DOA6 might be the last DOA to ever be created. Unless they make an ultimate edition that’s 10 times better than vanilla.
I never would’ve thought I’d say this, but with DOA6 flopping this hard. I think DOA6 might be the last DOA to ever be created. Unless they make an ultimate edition that’s 10 times better than vanilla.
If what they've got going right now is enough to carry the game through this year I bet the game will start to take off Q3. Like pre-launch however, they have got to do something about this communication gap. They can't let this fan anxiety hang in the air. More than the Fanservice talks this is genuinely hurting the game.I wouldn't say last DOA ever but I do think it'll be a good while before 7, same with Soulcalibur imo. Which makes it all the more disappointing to see 6 handled this poorly
I never would’ve thought I’d say this, but with DOA6 flopping this hard. I think DOA6 might be the last DOA to ever be created. Unless they make an ultimate edition that’s 10 times better than vanilla.
It's not the costumes more or so than how you can purchase them, I think it's kinda a downgrade to not be able to buy them separate. I mean I did buy the bundle but I prefer 1.99 USD for single costumes I want versus 19.99 for a full set when I only use like one character from the first volume xDI play on all 3 platforms. I never planned on buying dlc to begin with so none of this "controversy" bothers me at all. Its just costumes.
Same tbh, maybe in the off chance Hitomi's c4 from doa4 returns but I'm usually fine with the base costumes.I play on all 3 platforms. I never planned on buying dlc to begin with so none of this "controversy" bothers me at all. Its just costumes.
Tbf street fighter is still street fighter at the end of the day, even if capcom died suddenly that series would probably live on somewhereDude, people have been saying SF5 is going to flop for the past 4 years and it was still successful
Tbf street fighter is still street fighter at the end of the day, even if capcom died suddenly that series would probably live on somewhere
It's not the costumes more or so than how you can purchase them, I think it's kinda a downgrade to not be able to buy them separate. I mean I did buy the bundle but I prefer 1.99 USD for single costumes I want versus 19.99 for a full set when I only use like one character from the first volume xD
The only true exception to what you're talking about that I can think of is Mortal Kombat 11 with NRS/WB right now. That's what a huge budget fighter looks like and it seems to be going against the grain of current trends.You can say that but it overall hits my point.
Guilty Gear and Blazblue and UNIEL have one thing in common: They. Sold. HORRIBLY. I highly doubt that any of those games have anything close to even half a million in sales... but they are still successful in the eyes of the publisher(well Blazblue is the most successful of the 3 but Arc-Sys never once had a massive hit in the West). So if @Tyaren or whoever in Restera say that "DOA6 ultimately sold 200K units in the first month" that's still isn't really a failure because not only has the times ultimately changed but most fighting games don't even really GET a budget anymore.
SFV absolutely did not get a budget and it's obvious they never had one and it's the same with every other Fighting game released lately and only Arc-Sys really shows that they are willing to throw down extra money for their budget and even THEY still go into the typical habits of releasing $60 re-releases and other typical crap to get some extra cash.
Only psn since in LR you can buy costumes separate but I guess it's a Sony issue since LR and Ultimate DLC back in the day was notorious for flooding the stores so maybe they're doing bundles to laminate the bulk even tho they could do in game separate purchases in the DOA Central Wardrobe modeYou can buy them individually on xbox which makes me believe its an issue with the stores themselves.
You can say that but it overall hits my point.
Guilty Gear and Blazblue and UNIEL have one thing in common: They. Sold. HORRIBLY. I highly doubt that any of those games have anything close to even half a million in sales... but they are still successful in the eyes of the publisher(well Blazblue is the most successful of the 3 but Arc-Sys never once had a massive hit in the West). So if @Tyaren or whoever in Restera say that "DOA6 ultimately sold 200K units in the first month" that's still isn't really a failure because not only has the times ultimately changed but most fighting games don't even really GET a budget anymore.
SFV absolutely did not get a budget and it's obvious they never had one and it's the same with every other Fighting game released lately and only Arc-Sys really shows that they are willing to throw down extra money for their budget and even THEY still go into the typical habits of releasing $60 re-releases and other typical crap to get some extra cash.
The only true exception to what you're talking about that I can think of is Mortal Kombat 11 with NRS/WB right now. That's what a huge budget fighter looks like and it seems to be going against the grain of current trends.
You are tagging me why?
it sold almost the same as DOA5LR so I think DOA 6 is doing well all things considered (initial controversy campaing, western media attacking it in reviews, a good bunch of youtubers attacking the day one 92€ season pass, no lobbies ... etc)
Do you have actual sales numbers that the rest of us doesn't have?
We only know JP numbers for now:
DOA 6 first week:
[PS4] Dead or Alive 6 (Koei Tecmo, 03/01/19) – 26,442 (New)
DOA5LR first week:
[PS4] Dead or Alive 5: Last Round (Koei Tecmo, 02/19/15) – 24,457 (New)
[PS3] Dead or Alive 5: Last Round (Koei Tecmo, 02/19/15) – 11,271 (New)
DOA6 second week:
[PS4] Dead or Alive 6 (Koei Tecmo, 03/01/19) – 5,223 (31,665)
DOA5LR second week:
It didn't even reach top 20 sales and the 20th top title was:
[PS4] The Order: 1886 (SCE, 02/20/15) – 4,840 (29,863)