Soul Calibur Thread

Atahotaku

Well-Known Member
That's a nice remake of her, that false cleavage actually looks convincing but I'm not sure if it's possible to match skin to cloth color, that's something they prevented since SC3. I was bored yesterday tho and I made am almost convincing Lili


Hopefully those two 100+ equipment armor packs come soon too since the customization still is quite limited, there's no good high heel boots and only one set of stiletto heels which aren't all that great. I think there was even a leotard like the one you made in SC5 that had cleavage and even a no leg version but they left out so much...

Wow, love your Lili.

Yeah, I mean, the customization is quite alright for me, with my only customization experience in the past being Senran Kagura xD But I would like more variety as well and more "colour by zone" options.

Oh, and I'm tried to make Nami and Carla Cromwell as well, but not enough proud of them:




For Nami's case, I like the second jeans more, but don't like the sparking thing (and I don't know how to get rid of it). Also I need more circles stamps for her bikini decoration xD

And for Carla, I wanted to give Azwel's moveset to her, but she does look pretty awkward with Azwel way of movement and motions x'D Also I want more capes :S

Oh, here's Carla for those of you who don't know her eroge. Quite a fine lady. I'm still waiting for an H-OVA of her and her friends :S

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Leifang

Well-Known Member
As you guys already seen. Here’s a full view of my character creation Randy.
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Second place: Here's another old character creation I brought back, my favorite creation Carla. She’s a flower princess.
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Third place: My third old character creation makes a return as well. Here's Shelly, a female warrior who have been cursed by a witch.
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Atahotaku

Well-Known Member
Well, I had to make my favourite sexual icon of all time, since childhood, when I watched the 90's series. Here's Felicia Hardy to party hard xD



Like Yukikaze, I had some issues with the fur, so I chose to use feathers and stamps instead. Good thing that Tira's boots got some too xD

Oh, and I love the fact that there is and awesome and sexy english voice for her. That was 85% of the character xP
 

CyberEvil

Master Ninja
Staff member
Administrator
Premium Donor
Xbox version is so unstable in dumb ways. I’m on an X too. Loading weapons menus in shops or just the player menu takes forever. Loading arcade in insane. Loading versus is fine once you get past the character select thankfully. What a mess. I love the game itself but there are some dumb issues here.
 

Brute

Well-Known Member
Standard Donor

KasumiLover

SovereignKnight_
Premium Donor
Xbox version is so unstable in dumb ways. I’m on an X too. Loading weapons menus in shops or just the player menu takes forever. Loading arcade in insane. Loading versus is fine once you get past the character select thankfully. What a mess. I love the game itself but there are some dumb issues here.
Hopefully they fix that for Xbox one. They did it for DOA iirc so why not SC6 as well?
Punishment guide for Mi-Na mains!

That's really informative, too bad Seung Mina isn't my style in this game, her move set is a mess just to make her difficulty seem intermediate when she was so much more simplistic in SC4 which I prefer. Hopefully they also add in game frame data as well, if SFV has it I don't see why SC6 can't be made more accessible by including how fast attacks are and safety

Finding set ups in the game is fun tho, I like how brutal damage from a wall can be in this game xD
 

Brute

Well-Known Member
Standard Donor
Pretty sure Seong Mina is only listed as Intermediate because of the trade-off between range for speed/safety (ie: mindlessly wailing on your controller won't be as effective as it will be with Mitsurugi).

Her moveset is actually fairly straightforward, especially when compared to characters like Tira.
 

KasumiLover

SovereignKnight_
Premium Donor
Namco, specifically Harada, hates giving out in game frame data.
I don't see why tho, frame data is vital especially if you're a player who wants to play seriously. Although for Namco games i kinda learned how to go by instinct, I can "feel" and see visually what attacks I do are safe or unsafe and I just test the unsafety by using the reaction the opponent has to perform A,A or K, it's honestly shocking that attacks like Sophie's 4A,B and such are actually unsafe but it makes sense since the other option is a low xD but I do really like Sophie's kit in this game, it's simplistic and she has only what she needs and not much extra like I prefer
 

Project Bokuho

Lady Helena's Pet
Premium Donor
That actually seems surprisingly sensible. Look forward to seeing the others.


Has the creator of that video (not sure if that's you or not) confirmed that frame data, or is he/she just assuming based on past games?
I'd assume he/she is basing this on past games. But do keep in mind that somebody already datamined Groh's frame data. It won't be long until Mi-Na's is available.

That's really informative, too bad Seung Mina isn't my style in this game, her move set is a mess just to make her difficulty seem intermediate when she was so much more simplistic in SC4 which I prefer.
Dude...do you realize how shit tier she was in SC4? Mi-Na being intermediate and very strong in SC6 is a huge blessing compared to how horrible she was in that POS of a game that was released in 2008.
 
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