Except you just can't do that in a 2D fighter for obvious reasons. The person button blocking would have op advantage. The whole point of holding back to block in 2D fighters is to give more options to open up opponents. It allows for cross ups, and ambiguous mix ups. Giving players the option to block with a button in a game like SF or anything similar would dumb down the meta
If anyone is tempted to explain to me why having back as guard is essential to the spacing game of 2D fighters, there is no need. I've heard the arguments and they suck.
The argument is predicated on the assertion that the drastic change to the meta would not only make the game(s) worse, but that other elements could not be modified in light of the change to make the game(s) even better than the previous form. I'm not so myopic.
To elaborate, the same argument could hypothetically be made for 3D fighters. But, having a guard button doesn't ruin the DOA meta, the Soul Calibur meta, etc. The games implement the feature and build around it. There is no reason a 2D fighter can't do the same. They simply don't want to for reasons I've already explained.
It was never about pleasing a certain crowd.
Yes, it is. That crowd thinks those things are best, and they think those elements are best because they've become accustomed to them. Most FGs feature that mechanic to please that crowd. They don't want to play a new game with new mechanics; they want to play an old game with new graphics.
As a side note: This is likely in part why ultimately DOA hasn't caught on with the larger FGC. It's not because of the sexualized marketing. It's because while DOA is a FG on the surface, the design approach and focal points stray further from standard FG conventions than most of those players are accustomed to.
Unfortunately, you guys are the minority.
I'm aware. But the majority is rarely correct and typically prefers the comfort of tradition over progress.
But there's a block button in MKX if you guys are interested in playing that lol..
But there's back to block in MvC:I if you are interested in playing that lol..
Or maybe that's a pointless notion, and everyone would logically want a game that appeals to them more than a proposed alternative to feature the elements they find best, even if they didn't expect them to. Some people would've liked to see a block button in DBFZ. It was a completely valid statement.