Lulu
Well-Known Member
In my quest to find a Sparring Partner (Offline).... I hear some weird things my friends say to avoid playing DoA with Me.....
So why not Share them with you guys, I'l update the OP as more of the Stories Come to light.
1) The Hoge (yes thats what I call him)
2) My Older Brother.
So how about you Guys, Are you friends also saying weird things about DoA ? Do they have a point ?
So why not Share them with you guys, I'l update the OP as more of the Stories Come to light.
1) The Hoge (yes thats what I call him)
Hogi, A.K.A The Hoge, Isn't actually my friend so much as he is someone whom I happen to have alot of Social Interactions with..... Anyway.... I lent him my Copy of DoA5 Ultimate (by accident) and after spending some time with the game..... he said he wasn't that into because, and I quote:
Had anybody else told me that then I wouldn't make huge fuss about it, After all, Fighting Games aren't for everyone. But the part in Bold stood out to me because it turns he's a Tekken Player.
he said he prefers Tekken because :
For those of you who haven't played Tekken, it's a 4 Button 3D Fighting Game. Each Button represents a Limb.... and the Control Scheme is laid out in a way that each Limb corresponds to a specific Face Button on the Controller based on its Position, for Example... here are the Face Buttons on a Xbox Controller:
X Y
A B
Upper Buttons would control the Hands which would be positioned on the upper part of a Character's body..... and the lower buttons would control the Feet which would be positioned on the lower part of the Character's Body. Furthermore, X & A are on the left therefore they control the Left Hand & Left Foot while Y & B are on the Right side so they would control the Right Hand & Right Foot, Respectively.
All together this makes the game easier for players to Kineasthetically Project The Controls.... which, in turn, makes the game easier to Learn... I consider this to be good design.... to a point.
Its important to note that while this makes it easier to Learn which button does what.... its not an intuitive Layout considering how complex the Inputs can become when you actually play the game.... for example: Throwing Requires Multiple Button Macros where as DoA only requires one Macro for throws. Tekken is full of things like that... Without going into too much Detail, I think Ultimately Tekken does wind up becoming more Complicated than DoA..... still though.... it does make think if theres a more intuitive design that would make DoA more appealing to newcomers.
Lol I don't like the controls in that game though.....It's just wierd and complicated.
Had anybody else told me that then I wouldn't make huge fuss about it, After all, Fighting Games aren't for everyone. But the part in Bold stood out to me because it turns he's a Tekken Player.
he said he prefers Tekken because :
I don't know about that. I actually love everything about that game. Especially the combos.....The controls make a lot more sense because it's left punch right punch. Left kick right kick. Kinda makes it a lot easier to do anything in Tekken
For those of you who haven't played Tekken, it's a 4 Button 3D Fighting Game. Each Button represents a Limb.... and the Control Scheme is laid out in a way that each Limb corresponds to a specific Face Button on the Controller based on its Position, for Example... here are the Face Buttons on a Xbox Controller:
X Y
A B
Upper Buttons would control the Hands which would be positioned on the upper part of a Character's body..... and the lower buttons would control the Feet which would be positioned on the lower part of the Character's Body. Furthermore, X & A are on the left therefore they control the Left Hand & Left Foot while Y & B are on the Right side so they would control the Right Hand & Right Foot, Respectively.
All together this makes the game easier for players to Kineasthetically Project The Controls.... which, in turn, makes the game easier to Learn... I consider this to be good design.... to a point.
Its important to note that while this makes it easier to Learn which button does what.... its not an intuitive Layout considering how complex the Inputs can become when you actually play the game.... for example: Throwing Requires Multiple Button Macros where as DoA only requires one Macro for throws. Tekken is full of things like that... Without going into too much Detail, I think Ultimately Tekken does wind up becoming more Complicated than DoA..... still though.... it does make think if theres a more intuitive design that would make DoA more appealing to newcomers.
2) My Older Brother.
If theres one person in my life who has a Serious aversion to playing DoA its my Big Brother.... I remember the first Time he saw me playing it..... in less than 5 minutes these words came out f his mouth:
Now unlike my Friends my brother is actually good at his Fighting Game of choice, Mortal Kombat. He used to torment me in that game back when we were little.... I kid you not, I remember I got Beatings so Bad I would cry to my mom, being the busy person that she was and not wanting to be disturbed over and over again, she ordered my Brother to let me win...... ahhhh Good Times . And to this Day he's still kicking ass In Mortal Kombat.
So its kinda weird to hear him say that after watching me play DoA for 5 Minutes.... he literally had no idea DoA existed before that day. .
Anyway, the whole thing was so dumb that I decided to ignore... and then one day... he walked in on me watching Winter Brawl X.... LoL..... and he said:
WHAT !!!!.... I honestly had no words. I felt like someone had just told me Mother Theresa gave up Charity to do hardcore Granny Porn.
I had enough.... I wanted to point out the weird Logic behind some of the things he says..... but I knew I couldn't use DoA to do that so I thought I would ease him in with something alil More Familiar. I told him to try Killer Instinct.... being the Xbox Fanboy that he is.... he was naturally curious so he gave it a shot. Some weeks went by and I asked him: "So what did you think of Killer Instinct ?" His response was:
!!!! If there was one critism I was expecting to hear from him it would have been about the Lack of Single player content. But nope... he surprised me yet again.
Now, obviously KI.I aint no button masher and obviously a game you could win just by button Mashing would be a Bad game..... but When I pressed him about what he meant.... thats when I got a better understanding of what he was trying to say. Basically he's got a Problem with any game where Button Mashing does yield some sort of result.... even if its something small as Cool looking moves coming out. If noobs can do DP's or Super Ultra Combos by accident, then he labels that game a Button Masher. His reasoning was:
Since he never actually played K.I. against anyone other than the AI.... you would think he would extend that same coutersy to other Fighting Games.... but Nope !!! Not him. But does he have point ? is it bad for a game to not allow Button Mashing to have any affected at all ?
Why are you still playing this, All the combos look the same..... Why does every Character Fight the same way ?
Now unlike my Friends my brother is actually good at his Fighting Game of choice, Mortal Kombat. He used to torment me in that game back when we were little.... I kid you not, I remember I got Beatings so Bad I would cry to my mom, being the busy person that she was and not wanting to be disturbed over and over again, she ordered my Brother to let me win...... ahhhh Good Times . And to this Day he's still kicking ass In Mortal Kombat.
So its kinda weird to hear him say that after watching me play DoA for 5 Minutes.... he literally had no idea DoA existed before that day. .
Anyway, the whole thing was so dumb that I decided to ignore... and then one day... he walked in on me watching Winter Brawl X.... LoL..... and he said:
You're still on this "DoA Garbage" ?..... You're not even paying it, You're just watching other people play games.
WHAT !!!!.... I honestly had no words. I felt like someone had just told me Mother Theresa gave up Charity to do hardcore Granny Porn.
I had enough.... I wanted to point out the weird Logic behind some of the things he says..... but I knew I couldn't use DoA to do that so I thought I would ease him in with something alil More Familiar. I told him to try Killer Instinct.... being the Xbox Fanboy that he is.... he was naturally curious so he gave it a shot. Some weeks went by and I asked him: "So what did you think of Killer Instinct ?" His response was:
Oh that ? Yeah I tried it.... once.... it was too much of a Button Masher.
!!!! If there was one critism I was expecting to hear from him it would have been about the Lack of Single player content. But nope... he surprised me yet again.
Now, obviously KI.I aint no button masher and obviously a game you could win just by button Mashing would be a Bad game..... but When I pressed him about what he meant.... thats when I got a better understanding of what he was trying to say. Basically he's got a Problem with any game where Button Mashing does yield some sort of result.... even if its something small as Cool looking moves coming out. If noobs can do DP's or Super Ultra Combos by accident, then he labels that game a Button Masher. His reasoning was:
Button Mashing doesn't work in MKX....... If someone tried to Button Mash me in that game, I'd beat them with ease.
Since he never actually played K.I. against anyone other than the AI.... you would think he would extend that same coutersy to other Fighting Games.... but Nope !!! Not him. But does he have point ? is it bad for a game to not allow Button Mashing to have any affected at all ?
So how about you Guys, Are you friends also saying weird things about DoA ? Do they have a point ?
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