7K - while safe, she can still be mashed upon descent if she doesn't immediately
(I realize no one else can do this, but that isn't the point).
She is +2 when
(x7) is blocked, but the only options out of FLT if you don't immediately
(see something here?) are
or
The former can be held since one can mash out of stun (and I don't mean a hold, but we'll get to that later), the latter - well, isn't all that different. Therefore, an immediate
and a
or 7P (but when Alpha's tries to get away ... ) of course, still having to immediately
because of this -
(Hold)
Regarding Pushback (when blocked) Knockback (on hit) even with GBs:
(and variants) (The AlpHelena) - what exactly is not stopping a mid kick hold or a "walk-into" mid kick hold - yet, again, one can re-hold out of stun - not mash - but I'm not there yet.
(I know I could dive, but for the sake of argument, let's say I don't out of any FLT string ender) - immediate
or I get mashed!
33KK, K
The only oe of any use is 6P+K, but everybody knows that's a mid
because well, Kasumi!
7K - what is the point if @ -4, I'm forced to
(Yes, she can do alot of stuff while
)
8K4 ( + variants) - "MASH ME!" (Why do that if I'm gonna have to
again)
2H+K4 ( + variants) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
H+K (Hold) 2 K,K,K,K - This is my bullshit string as there is no mid in it, but here comes this problem:
Everyone just has to hold a damn low kick! I know the second isn't guaranteed, and three's are bad with Alpha anyway (Delaying is my next point). Yet, when she is - mfing 25 on block and you rather go for the hold; yet, when she comes up short with FLT P, then you low throw? FOH!! I say this because in bad Alpha mirrors, she mashes right out of dive as if there was no consequence! (I may have missed a punish opp, but this is as fucking bad as Rachael masing 2K after a block 26P @ - 15 - see above)
Mashng out of stun - Kasumi is probably the worst for me here! The low-mid punch string 2-hit (forget inputs) and of course, Phase 4 and do it, too (woohoo!). I have tried to parry. I have tried to appropriately block, but there are no options since she can do this mini-string for up to five hits (tested in lab). I refuse to mash
- all the damn time! (This is why she gets the accusation while true, that is!) Tina -4 low. Really? My jab is suppose to beat that, but Tina gets away with that -4 crap to much. I know it becomes -10 when blocked, but I get mashed (I mean pressured even lightly when blocking). Chance to throw? Nope! Mashed again and I dare not risk OHs, but normals are often teched!
Online or not, Alpha is unsafe, but the only punishment she sees is a relentless rushdown (mashup) or Grappler's Delight - and folks bitch about her damn grabs!!
RUSH BURST BREAK OBORO her neutral, 66T, (6 + 2)T, S.P.E.A.R. can all be mashed out of!
Wow! That is a hell of alot more mashing from two characters who aren't Alpha, but she's mashy as fuck - and noob's character? Okay, then! Low kicks that take all damn day to come out <20 on startup is asinine (and not even one instance of 2H+K), let's not even mention the disadvantage. Everyone looks for some kind of mid immediately. All of this and people don't wanna chase her around the stage (neutral teleport gimp) but do anyway - how ironic!!
Am I leaving anything out? (Btw, other players better than I, will confirmed probably haalf if not 3/4 to all of this!) Shame most thought I was dumb and didn't know what I was talking about. Who'd care since opponents have it easy now - even though on paper it seems like it's hard for them to win! It's hard for Alpha in practice! I don't care how good you are or think you are!