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The Enforcer

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Lol, I main Ein, I lost all hope of good DLC like a year ago.

Understandable, that's just part of the challenge of playing a game in which the player's preferences do not %100 align with the developers. TN's values are clear through DLC, designs, etc and there are just some aspects that will not see balanced distribution of assets.
 

Cadaveri

Well-Known Member
Understandably, there are a host of viewpoints on designs, originality etc.

There really isn't any defending TN on how they they recolor/copy costumes and put them for 2-3 diffirent chars per pack and charge the full price aswell.

While I'm grateful for the continued dlc content and have purchased alot of them. Very mixed emotions... -.-

Haven't purchased 2nd season pass yet, and not sure if I will.


Lol, I main Ein, I lost all hope of good DLC like a year ago.

And yes, me too...
 

Chisa

Well-Known Member
It would be so easy to them make bikinis from DOA2U. That way they could at least give us something classic and unique. Hitomi's polkadot/jeans combo, Leifang's sweetheart, Kasumi's gentian etc. Surprised they haven't done those even though those are pretty lazy to make.
 

The Enforcer

Well-Known Member
There really isn't any defending TN on how they they recolor/copy costumes and put them for 2-3 diffirent chars per pack and charge the full price aswell.

While I'm grateful for the continued dlc content and have purchased alot of them. Very mixed emotions... -.-
You bring up another valid variable, often people's financial standing dictates quality. To people with money 2$ is not expensive, to students and part time workers that's a life savings. The challenge is to see that from the perspective of the collective player base as a whole. Based on TN's frequency of releasing DLC, clearly the base as a whole doesn't not think they're expensive if costumes continue to be purchased. If they were too expensive, no one would be buying them, TN would then stop making them. :-/

Another tough part is that it is always really easy to see similarities in assets, it is not easy to see how much work it still takes even to make simple conversions in those assets. I'll always defer someone to modding if they want a first hand view of that. Just to swap a nearly identical costume from one of a different body style is going to take the novice hours to days or a week. A TN employee may do it in a short time, but guess what he makes a lot more $$ and it isn't $2 an hour. So to TN the cost is soooo much higher than the few bucks that individual players pay, but they hope to divide that cost over mass sales.

I'm not trying to throw anyone under the bus, just trying to paint the much larger picture of development, costs and other factors that are often easy to discard, but every bit as relevant to making continuing support a reality.
 

Cadaveri

Well-Known Member
You bring up another valid variable, often people's financial standing dictates quality. To people with money 2$ is not expensive, to students and part time workers that's a life savings. The challenge is to see that from the perspective of the collective player base as a whole. Based on TN's frequency of releasing DLC, clearly the base as a whole doesn't not think they're expensive if costumes continue to be purchased. If they were too expensive, no one would be buying them, TN would then stop making them. :-/

Another tough part is that it is always really easy to see similarities in assets, it is not easy to see how much work it still takes even to make simple conversions in those assets. I'll always defer someone to modding if they want a first hand view of that. Just to swap a nearly identical costume from one of a different body style is going to take the novice hours to days or a week. A TN employee may do it in a short time, but guess what he makes a lot more $$ and it isn't $2 an hour. So to TN the cost is soooo much higher than the few bucks that individual players pay, but they hope to divide that cost over mass sales.

I'm not trying to throw anyone under the bus, just trying to paint the much larger picture of development, costs and other factors that are often easy to discard, but every bit as relevant to making continuing support a reality.

It honestly doesn't matter if your rich or poor, DOA costume dlc is one of the highest costing DLC in the markets right now lol.
 

The Enforcer

Well-Known Member
It honestly doesn't matter if your rich or poor, DOA costume dlc is one of the highest costing DLC in the markets right now lol.

That doesn't change the unit price value. Each costume individually is a fair price (even though people debate personal quality preferences), the Season Pass is a volume content purchase which reduces the individual prices. High price, or not, it still costs even more than $2 to produce each costume. It's just economics. Spend a little, flat price, spend more, get a reduced unit price. Please show me a supermarket, retailer, or otherwise that doesn't follow that practice.

TN provided both individual & bulk options. I'm not going to invoke the 'don't like/don't buy' here. I just don't see how having options to buy optional DLC warrants hatred, especially when two years ago we had no individual purchase options. Dislike on preferences sure, but when they're making an effort to give people options, that plenty of people DO buy, I don't see what they're doing wrong without bringing some form of entitlement into the equation.
 

SoftCabbage

Well-Known Member
It would be so easy to them make bikinis from DOA2U. That way they could at least give us something classic and unique. Hitomi's polkadot/jeans combo, Leifang's sweetheart, Kasumi's gentian etc. Surprised they haven't done those even though those are pretty lazy to make.

They sold old costumes back in the days. Nobody's pleased I'm sure.

I'm happy they're selling something new. But when a design is being used by multiple person in one pack, then that's ridiculous, to me. I would understand if the case is like the Fighter Force and Ninja themes.
 

The Enforcer

Well-Known Member
They sold old costumes back in the days. Nobody's pleased I'm sure.

I'm happy they're selling something new. But when a design is being used by multiple person in one pack, then that's ridiculous, to me. I would understand if the case is like the Fighter Force and Ninja themes.

Out of curiosity. What makes the difference in re-using assets between a Ninja vs a Bikini?

Logic would suggest that either both are okay, or both aren't okay.
 

Tyaren

Well-Known Member
Standard Donor
So, looks like DOA men don't go to the beach.
I'm really bored of all this "ONLY FOR GIRLS" shit of DOA.

It's actually really a little sad... :/ I never knew, I would miss that (I didn't like the ugly and boring Fighter DLC pack at all) until I saw these:

dead_or_alive_xtreme__gaiden__by_shinnji_tyan-d93hfge.jpg


They do look fun and men's swimming suits can be indeed just as colorful and imaginative. But in the end we can't really blame Team Ninja, for not equally treating the men of DOA with DLC. They probably would love too, as there are many female character/costume designers in the team. It's the vast majority of fans, who either do not care enough, to buy DLC like this or who are actually madly against it, even threatening to boycott the game on Facebook.
It's sad, that there are many fans out there, who rather buy the hundredth bikini set, consistent of only color swaps, than something new, including at least a few male characters. I also don't get, how one or two bikinis per character isn't already enough. I will only buy Marie Rose's, since it's kinda unique and cute...

The new stage does look better than the usual DOA5 vanilla stage. Like Crimson there's much more going on in terms of effects and stuff on the sidelines, to a point, that the stage feels actually really cluttered. XD The bad compression of Youtube videos makes it unfortunately impossible to tell, if the textures are as good as the detailed modeling of the stage. :/
 
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SoftCabbage

Well-Known Member
Out of curiosity. What makes the difference in re-using assets between a Ninja vs a Bikini?

Logic would suggest that either both are okay, or both aren't okay.

Ninja is like an army. So if a group of character wearing something similar to represent their group, then it's understandable. Same goes to Fighter Force and Pop Idol theme.

Those Bikini are more towards personal fashion. So unless those swimwear has a theme of swimming championship or volleyball team, then people would expect everyone to wear something different.
 

The Enforcer

Well-Known Member
Ninja is like an army. So if a group of character wearing something similar to represent their group, then it's understandable. Same goes to Fighter Force and Pop Idol theme.

Those Bikini are more towards personal fashion. So unless those swimwear has a theme of swimming championship or volleyball team, then people would expect everyone to wear something different.

Reasonable, but if that we're true even similar ninja costumes wouldn't have ANY personal flair, camo, flowers, etc. On the flip side, even with the current set, nothing to stop people from shopping at the same store, ending up with similar results and only marginally different accessories and colors. To use a facetious example, they're on Zack island for crying out loud, how many bikinis you think he actually stocks after his inventory losses in DOAX2, lol. He sells goods from a rickety boat!:)

On a serious note, though you bring up what is a very fair subjective view point. Both sides can be valid, but TN can't simultaneously choose both without it either costing more or some other factor. To reiterate, disagreement is cool and all, but when it comes to subjective things there can't be a blatant right / wrong fixation on it. That's all I was originally trying to get at from my previous posts. Differences in preferences do not always guarantee a right / wrong in terms of ethics/practices.
 

SoftCabbage

Well-Known Member
Reasonable, but if that we're true even similar ninja costumes wouldn't have ANY personal flair, camo, flowers, etc.

Nobody would fight in a V-shaped swimwear and stick-to-nipple-hawaiian-flower necklace either. But that's a matter of creativity in design, even if it's wicked one. But that's not the point.

On the flip side, even with the current set, nothing to stop people from shopping at the same store, ending up with similar results and only marginally different accessories and colors. To use a facetious example, they're on Zack island for crying out loud, how many bikinis you think he actually stocks after his inventory losses in DOAX2, lol. He sells goods from a rickety boat!

If that's TN's concept which I would read in the in-game newsflash bar, then I can accept the limitation of design provided.
 

The Enforcer

Well-Known Member
Nobody would fight in a V-shaped swimwear and stick-to-nipple-hawaiian-flower necklace either. But that's a matter of creativity in design, even if it's wicked one. But that's not the point.

So as a player, your prefer more a sense of realism in your costume design, but... at the same time do most of the costumes the characters have make the most sense for fighting. Color aside, really most people would be fighting in some pretty lifeless set of combat or tactical gear varying only fighting style and height/weight/gender, etc.

I can't come up with a fictitious number on this, but if we're honest with ourselves, do we really play games for how accurately they depict reality? ;) ;)

No, because that's what we have reality for, if we did we wouldn't have a need / market for games. :)
 

SoftCabbage

Well-Known Member
So as a player, your prefer more a sense of realism in your costume design, but... at the same time do most of the costumes the characters have make the most sense for fighting. Color aside, really most people would be fighting in some pretty lifeless set of combat or tactical gear varying only fighting style and height/weight/gender, etc.

I can't come up with a fictitious number on this, but if we're honest with ourselves, do we really play games for how accurately they depict reality? ;) ;)

No, because that's what we have reality for, if we did we wouldn't have a need / market for games. :)

Ummm... No, I'm actually aware of the surrealism level and I'm fine with their surrealism in costume design.

But we're talking about how TN treat the recent costume designs, which they've started to use fewer design and spread it amongst the characters.

Every theme has a concept. The concept is what makes the design. The concept of (let's say) Pop Idol pack is a theme that carries clothes for several groups of idol. With this concept, shared designs between character is acceptable.
 
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The Enforcer

Well-Known Member
But we're talking about how TN treat the recent costume designs, which they've started to use fewer design and spread it amongst the characters.

I hate to be bearer of bad news on this one. It has been occurring since Vanilla via Cat, Bavarian, Gym and early Swimsuit costumes. When given the opportunity like Senran Kagura or Halloween (loosely speaking) TN will make some unique stuff, but when it comes to filler they are just letting economics dictate the level of effort. Only way to change that is really to create a rally for all unique costumes, but TN isn't going to to see merit until they have the funds to warrant an increase in development. So really, an increase in player base / funds / support, is the only likely way I see to make that dream a reality.
 
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