Oh yeah, I see that happening left and right. Like how everyone throw punishes Ryu's 6P every time he doesn't use a follow-up.-8 on hit? They not only nerfed the move, but she can now be throw punished on hit if she doesn't follow up?
Oh yeah, I see that happening left and right. Like how everyone throw punishes Ryu's 6P every time he doesn't use a follow-up.
The horror. Helena is doomed. Bottom tier.
Helena has 2 mid punches follow ups from 33p.
This type of change shouldn't happen with any character. The opposite should be for any attack on hit.
She needs her sidestep. Her pressure and damage is very weak, not to mention how bad her reach is. She would be unplayable if her sidestep were gone. They should take her expert-holds out and give her better pokes and better throws
I seldom use 66P but this sounds interesting.66p reverted to vanilla properties where it caused a knockdown on counter hit
also 66p can also be performed in bokuho and double rising hands(old 66p) in bokuho have been changed to 3+pk
The mentality of the change is helena's 33p4p is safe on block/hit. Only a grappler can punish her( or lol 2p). I disagree with this change a lot though.
Should have received a damage nerf, not a NH property nerf. Oh well.
Helena's 66T damage has been nerfed and helena's damage off of bko. T has been nerfed.
33P losing its NH stun is what's being discussed.I don't think anyone here is upset about the nerf, honestly. Heck, I rarely use 66P lol
Ah. I thought this was about her 66P nerf lol33P losing its NH stun is what's being discussed.
Just remember 236p is like 12- so she takes risks of getting throw punished for doing it. 236p has no tracking so they can sidestep it if they wanna.The only thing Marie needed was string variety to keep people on edge and a low option in her PP string outside of 6K, which she also got. I think Marie will be great now! =P she was already good- but she will be better now she has a move to keep people on their toes after 9P ( well, here say at the moment since I'm ASSUMING 236P can be inputted after all 9P animations. ). Not to mention she can now go PP into 1PP/P+K.... which will give her even more variety.... and there could be even more we wont see until the game releases.
Marie is shaping up to be better, I wonder if they nerfed her at all though? She might have lost some of her safety to make up for her new lengthier strings.