http://www.twitch.tv/shadowloohq/b/336203677 Check @1:38:00.
I know its a bit of a late response, but I gotta say, I'm liking Bluefire's Brad. Do you have any more vids of him?
4PK Is good in stun as you can get off LFT K then proceed to juggle them and as for crushing. It's best used during a move that you know has a weak hit box to 4P while 4PP is best used on highs. 4P8K I'd use a bit at range as it has a very deceptive range just like 44K does. I'll post a video of my brad's play tomorrow. And a new set up as well you guys can look into for yourselves that'll help you all out.I feel you @HoodsXx I'm not confident with 7k anymore since the follow up is no longer safe.
4p is a high crush 4pp is not, there is a point where I tried to crush hitomi's 6kk with it but the second hit (high) hit because I used the p follow up. kp8/2 and 4pk crushes though. I may be better off using 4pk since that puts you at distance and simplifies thing since you're also in LFT.
I know that i have problems in close range and i'm already trying to remedy that problem.You have an idea about what to do. Mid distance you second guess yourself too much and close in you have no idea what to do.
Sit down, with pen and paper, watch your matches and note down works. Go into training and play around, keep distance in mind, find a point as to your options. Drill drill drill. Drilling will kill seconding guessing.
I never go close in unless I'm working a stun game. 90% of the time I work to get my distance back via crush with that goal or do something like 44k, or look to get knocked back and minimize damage via something like BTk+f . That 10% is if they are near a wall.
Yes sir!Yeah you're not too far off from being decent. Just gotta not be lazy, go do your ground work.