DOA5: New Gameplay Demo Trailer of Ayane and Hayabusa

Discussion in 'Dead or Alive 5 Discussion' started by R4712-VR88, Mar 18, 2012.

Comments

Discussion in 'Dead or Alive 5 Discussion' started by R4712-VR88, Mar 18, 2012.

  1. Allan Paris
    What are these "tons" of defensive options you have in DOA, after being hit? You named 2; holding or slow escaping.
  2. Berzerk!
    Allan: You misunderstand - I said if you want to talk about Defensive options generally, you have many (guarding, spacing, holding, crouching, dashing/backdashing etc).

    But if you are HIT, yes, you have fewer. My point was it's not correct to discuss "Defensive options", then talk only about options when hit in DOA and other situations in SC5. That's not the defensive spectrum.

    If you want to only talk about what you can do when hit, then we'd agree holding and slow escaping (struggling) are the two. Tech rolling counts if there's a ground game.
  3. Allan Paris
    I see what you're saying, sir.
    MrMoon360 likes this.
  4. DrDogg
    Either way, you're forced to guess in DOA way more than any other fighting game. You can't argue the facts.
    Berzerk! likes this.
  5. Rikuto
    There is nothing difficult about guessing, and I do it better than most.

    Guessing means you lost intelligent "control" of the situation. Guessing is stressful especially in competitive play. You can manipulate that guessing to an extent, but in the end a guess is a guess and you cannot force it to work in your favor.

    Now take that same logic and apply it to the attacker. Why should the attacker ever feel like he has lost control of a situation when all he did was counter-hit his opponent? That's punishing a person for being successful.

    On the other hand, there are a decent number of people who will get salty when they make a controlled mistake and refuse to accept the consequences of that action. When the DOA system offers constant backdoors out of that logical mistake, its basically telling the player they don't need to play too carefully, they can just guess and everything will be OK. It is the players with this exact mindset which prefer DOA -- they simply don't want to deal with the consequences of their decisions.
    DrDogg, Allan Paris and x Sypher x like this.
  6. x Sypher x
    Idk why but that's just funny lol.
  7. Rikuto
    Well I play Bayman. All he can do is use holds efficiently.

    So naturally, 99% of the match all I'm doing is guessing. I've guessed my way to tournament wins with this. It's proof it can and will happen against the best of the best, despite anyone from the pro-DOA 4 camp claiming it doesn't.

    Guessing like that is flatout bad gameplay and there is absolutely no reason I should be able to do this.
  8. x Sypher x
    Yeah, that he can do fo sho. Especially with his parry and crazy stupid powerful OH's lol. But yeah I understand what you mean.
  9. Mr. Wah
    Bill always would say that Luck was his greatest skill.
  10. Rikuto
    Hah, that's like him.

    I think I feel where he's coming from, I feel kind of the same way. Even with more solid fighting games, I go for the characters that get big damage from high-risk guessing like astaroth. Kind of a crutch I've developed from so many years of playing bad fighters like DOA, and I've noticed most of the other "good" DOA players gravitating towards him as well. Old habits die hard....

    And I don't mind it. When I'm playing unsolid with crazy high damage/guard damage potential, my opponent can play very solid and punish me while staying within a reasonable margin. It's my choice to play a character that way and it doesn't fuck with the rest of the game. That's how guessing SHOULD be implemented.

    Trying to learn Mitsu though. He seems much more solid and less gamble crazy. I'll refocus my efforts post-patch.

    In the meanwhile, DOA needs to make itself less bad so I can justify spending time on it.
  11. MASTER
    smh..

    MASTER
    :hayabusa:
  12. DrDogg
    That's been my reaction to your videos, and the reason why I continue to ask why you haven't done that for the only video that really matters at the moment.

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