ArchedEnemy
New Member
I'm looking for a little help in general game mechanics, mostly with situational defense options.
First, I can't seem to find consistent behavior with escaping moves like Mila's takedown. Escaping from a multi-tiered hold is the same type of issue for me. Sometimes I can mash out, but I can't consistently perform an escape so that I'm confident that I'm using the correct inputs. The tutorial mode doesn't even touch on this stuff. Throw escapes are just pushing the throw input correctly, but that definitely isn't the right input for those other moves.
Second, it seems that certain characters have some magical ability to ignore the wake up invulnerability, and all of those characters seem to be the 'bonus' or guest characters like Gen Fu, Rachel and Akira. I understand the concept of force techs, I'm simply talking about a situation when I've done nothing but press back to rise away from my opponent while I sit on the Hold button. I'll be half way up and they just run in and strike with a mid attack. Gen Fu has grabbed me with a crouch throw. Obviously I'm doing something wrong, the tutorial claims this should be impossible.
Simplified, what are the proper inputs to escape combo Holds, or moves like the takedown? What are the exact mechanics for wakeups?
I can't seem to find explanations for these around here, most of what I see is aimed at the absolute starters or people who are more experienced with DoA. This is my first effort to play DoA with any seriousness, but certainly not my first fight game. Any topics or sites I can find introduction for people that are intermediate in other games? My apologies if I'm just being unobservant and they're right in front of my face.
First, I can't seem to find consistent behavior with escaping moves like Mila's takedown. Escaping from a multi-tiered hold is the same type of issue for me. Sometimes I can mash out, but I can't consistently perform an escape so that I'm confident that I'm using the correct inputs. The tutorial mode doesn't even touch on this stuff. Throw escapes are just pushing the throw input correctly, but that definitely isn't the right input for those other moves.
Second, it seems that certain characters have some magical ability to ignore the wake up invulnerability, and all of those characters seem to be the 'bonus' or guest characters like Gen Fu, Rachel and Akira. I understand the concept of force techs, I'm simply talking about a situation when I've done nothing but press back to rise away from my opponent while I sit on the Hold button. I'll be half way up and they just run in and strike with a mid attack. Gen Fu has grabbed me with a crouch throw. Obviously I'm doing something wrong, the tutorial claims this should be impossible.
Simplified, what are the proper inputs to escape combo Holds, or moves like the takedown? What are the exact mechanics for wakeups?
I can't seem to find explanations for these around here, most of what I see is aimed at the absolute starters or people who are more experienced with DoA. This is my first effort to play DoA with any seriousness, but certainly not my first fight game. Any topics or sites I can find introduction for people that are intermediate in other games? My apologies if I'm just being unobservant and they're right in front of my face.